Chuck Greene is back for another zombie kicking adventure; or I should
say horror. Does the second installment of the game weigh in as worthy
of picking up for release price purchase?
I'd have to say so, as I was captivated, and running on adrenaline during the very first 5 minutes of the game.
The plot in the sequel is simple enough, Chucks daughter is infected,
and each and every day Chuck's mission is to put his flesh on the line
to hunt down Zombrex, which is basically the medicine Katey needs in
order to remain human, and not die.
Just when I thought the game was going to be nothing more than a
boring receptive hunt, slash through zombies, and find the cure, a nice
twist was thrown in to keep the plot flowing with fresh material.
You see another zombie outbreak has gone one, and in 3 days the
military will be arriving in order to use Zombrex on those zombies
within the outbreak. Basically it means Chuck is going to have a heck of
a time finding any of the Zombrex.
Not only that though, Chuck has also been accused of being responsible
for the recent outbreak, and while hunting down a cure for his
daughter, he also has to clear his name before the military arrives.
Game play:
Similar to the original Dead Rising video game, your main character
will be running through areas while slashing, hacking, and decapitating
slow moving zombies. The zombies are pretty slow moving, but they are
definitely in numbers as to where you, as the player, feel a neat little
adrenaline rush.
Weapon assortments are unique as well and they are found in an
abundance throughout each area; so long as you are not too chicken to
stop and pick one up. You have bats, chainsaws, guns, sticks, mops,
garbage cans, and anything else you can quickly get your hands on.
Weaponry however has a lifespan, so keep a good powerful assortment on
hand, as the more you use a weapon the faster it hits the red zone and
breaks.
Food and snacks will also be scattered throughout each area for Chuck to stop and replenish his life.
Graphics:
The graphics in Dead Rising 2 are pretty gnarly, and many areas and
characters look as realistic as I think the PS3 is capable of
delivering.
Zombie kills are particularly fun because blood splats all over the
place, and chainsaw kills will show bone, guts, and of course glory. All
in all the graphics are quite stunning.
Controls:
The controls in this zombie slashing horror are done up easy enough,
but it takes a bit of brain juice to remember your interfaces for
switching weapons. About 10minutes into the game though you will have it
all down.
Killing is done easily by repetitive button smashing of the square
button, and picking up items are done using the O button. Nothing is set
up too complex at all. It's just remembering your interfaces.
Music and Sounds:
Music in Dead Rising 2 is done up to play very softly in the
background. Depending on where Chuck is at, the music will vary. In the
mall you have very, very light mall music playing, while in the Casino
music is done up to match such an atmosphere.
Zombies all make their disgusting gurgling and growling noises as one
would expect a zombie to make, so everything works perfectly for the
game.
Cons:
As with any video game, nothing is ever perfect, and Dead Rising 2 of
course has its minor little kinks that will more than likely annoy a few
gamers.
One particular con that bugged me the most was automatic camera
adjustments on certain group zombie kills. I would be in a camera mode
where I was looking in as if from behind my player, yet when killing
larger masses of zombies my angle would suddenly switch to the front,
which totally distorted what I was doing. Now it did not cause me to
loose a life, or go down in health, but I imagine for certain players
with health already at a low count, it could cause death due to the
annoyance.
So Is It Worth Buying?
I would say that yes, Dead Rising 2 is definitely worth splurging on.
Not a lot of games are worth buying at the new release pricing, but Dead
Rising 2 certainly makes the cut.
No comments:
Post a Comment
Leave a Comment