Saturday, April 04, 2009

The Sims Makin Magic Expansion Pack for Sims 1


GO MAXIS! GO MAXIS! GO. Unfortunately though The Sims Makin Magic will be the last and final expansion pack for The Sims. But with The Sims 2 in the making the sky's the limit!

This is supposed to be a review though about this last and final expansion pack, wich in my opinion is by far the best yet.
Unlike the original Sims this expansion has somewhat of a twist. It doesn't get boring like some expansions in the past did. It just gets better and better.

With this addition you get all new quirky neighbors, all new freaky townies, giving this expansion a Harry Potter like twist. Snake charmers, Vampires, Fairies, Ghosts, and those little adorable gnomes! Oh My!!!!!!!

The purpose of this game is to make magical spells, yet its not as easy as one may assume. Gathering herbs and powder's and mixtures is hard. This game takes some thinking. Eventually though you and your Sim's will be discovering secret recipes to make things magical happen. Hypnotize your family and friends, turn a neighbor into a toad, turn everyday objects into helpful minions. Although spells may backfire, its just so fun to see it happen.

How To Obtain Ingredients:

You can make some at home.
Buy everyday ingredients from the gypsy clerks in the new town.
Buy magical ingredients from vendors using magi coins which you will collect throughout the game.
Purchase them from vendors
Or from stores in racks.


This new expansion pack comes loaded up with all new objects for the home. (Which we all know home decoration is probably sometimes funner than actually playing with our Sims)

You now get the option to go to town alone, instead of dragging the whole family along with you. Which was so annoying in the past that your cat or dog could follow you to town. And the twist here is that you wont be riding in a car or boat. Try a balloon sky ride. So cute!

You will get a family spell book in the package that will arrive to your front door when you first start your game. Its very cute, it comes from what looks like a bizarre ups man.

From there the fun begins.

There are also new and cute social interactions for your Sims. They now have magic trick abilities to amaze friends and family. Pulling the coin out of the ear trick. Hot foot ability, hand buzzers, levitating, spell casting, teleport here, teleport there, extinguishing ability. Stop them fires with the palm of your hand. (or wand)

Eventually when your Sims get good at their magic, they can enter into competition duels. I haven't quite mastered this, so I really don't know how it works yet.

Magic town has many new things for your Sim or Sims to do. Like in the past magical spooky theme parks are available where you can collect magi coins. Meet new and creepy people. It has such an adorable and weird ghoulie like setting to it, and best of all its customizable like every expansion town in the past.
This game like all of the rest that maxis has made in the past is probably by far the most addicting. It can seriously take time away from your real life. They should make that as a warning on a special label.

Rumor has it that if your Sims become very magical that they too can move into magic town. A whole new twist to a game that has never before been offered. Save up those magi coins!

This game rocks, the only thing is though that it does take more time for the game to load, but well worth the waiting time. Drink plenty of coffee before starting your adventure into this game, a game so much like reality that you could get swept away into Sim land.

I also forgot to mention the entire addition to your Sims wardrobe. That's right new clothes everybody. It doesn't get any better, and I don't think it could.

No wonder it was voted the years best PC game of all time.
Bravo. Two thumbs up and a high five.

You may want to update your PC before trying to install all of the expansions. This game requires you have all of them. But with any Sim fan, I'm sure that isn't even an issue.

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