Like any fan of the Sims series, I made sure I had pre-ordered my game 
just to ensure that I would have a copy on street delivery day, as I 
have encountered issues in the past with finding my copy of newly 
released games do to stock being sold out. I'd be a dummy to repeat that
 mistake.
  When I heard that the next expansion pack Sims 3 Late Night would be 
hitting fans up this October 26th, I placed my pre-order immediately.
  Now the first thing that disappointed me before even getting the copy 
in hand to play was the fact that this new release looked like it would 
deliver an awful lot of the same content we saw in the Sims 2, 
nightlife.
  This version however does in fact copy a bit of the older version of 
the game when it comes to certain objects, but at the same time adds new
 twists and elements of game play into it that will tickle the fancy of 
any Sim fan.
  The very first thing you will need to do after launching Late Night, 
is create a new game, and choose Bridgeport as your town. This is the 
newest town available to play in the game. However if you like the town 
you are in now you can simply add the new buildings to free space lots 
to have a city like effect in your present town. However I would suggest
 just giving Bridgeport a look, if even for a bit.
  Bridgeport is a tightly packed little island featuring city buildings,
 high rises, apartments, and it has a whole city vibe going on, right 
down to billboards. The only thing missing is wandering hobos and 
shopping carts filled with old clothing or cans.
  Anyhow before even getting a feel for the new town, you will want to 
create your Sims. I decided to make just 1 Sim, figuring it would be 
easier to keep track of him and it would give me a deeper player 
experience if I focused my attention on just 1 Sim.
  While creating my Sim, I noticed a little something new added to the 
making of my Sim. A muscle slider. This newly added slider allows you to
 give your Sim more toned and defined muscles. It's a welcomed addition,
 as you will no longer need to download custom skin tones just to get 
that burly ripped look.
  The women got a new slider too. I was hoping for a butt slider, but 
the new boob slider is neat too. It allows you to make your female Sims a
 little larger in the chest department.
  There are a slew of new club goer fashion assortments for you to choose from in both male, and female departments.
  There are also new traits for you to pick for your Sim, as well as new
 lifetime aspirations. This game pretty much focuses in on the celebrity
 aspiration, which is awesome.
  I wanted my Sim to be an famous actor, and at the same time I wanted 
him to be in a band. I knew I would not have much time for scooping up a
 girlfriend as I would keep my Sim so busy trying to climb the ladder to
 fame. Once completed, I called him Eddie, and he was a Taurus.
  I am not sure what the point of having horoscope signs added into the 
game were for, but I am sure it has something to do with certain Sims 
clicking or not, based off of their birth sign.
  At any rate, Eddie was a thin muscle bearing stud. I dressed him up in
 some rocker fashion, gave him a piercing, a few tattoos, and eyebrows 
that made him look mad all of the time. He was rock star and movie star 
quality. The bad boy, with traits that included: charismatic, party 
animal, star quality, virtuoso, and great kisser. His lifetime goal was 
to become a famous actor.
  Once Eddie was complete I now had to figure out where he was going to live.
  Bridgeport
 
  The town of Bridgeport looks tightly packed with high rise buildings. 
Running the mouse on them shows you how many bedrooms and bathrooms the 
loft or apartment will include. Some buildings are more expensive than 
others, like any other town. You also have the option of living in a 
house, but who would want to do that with this neat new option of 
apartment living?
  I chose a nice 1 bedroom, 1 bathroom apartment for Eddie.
  I had no idea where in this large high rise building Eddie would be 
living. He stepped inside of the building and entered an elevator. I was
 only given 1 option, which was level 18. Cool! A nice high view of the 
entire city.
  Once on level 18, I was a little disappointed with how cramped Eddie 
would be living. His 1 bedroom, 1 bathroom apartment contained a small 
kitchen, a small bathroom, and an empty larger room which was supposed 
to be where Eddie slept or watched TV.
  I was not able to adjust walls or anything, all I could so was 
decorate the apartment and move around furniture. On Eddies level there 
were 3 other doors in which I could ring the doorbell. These doors were 
the apartments of other pre-made Sims which became his neighbors. I 
really liked this feature as I could throw a quick social party right in
 my apartment with these neighbors.
  Eddies neighbors consisted of an unemployed Sim with a strange club 
like nickname. In fact all of his neighbors on the floor level had these
 same odd club nicknames. It reminded me of Jersey Shore. All I had to 
do was create a Snooki Sim and I was good to go.
  Besides this unemployed Sim, Eddie got lucky and discovered that one 
of his neighbors was a vampire. She was easy to spot because she had 
fangs and paler skin. I wanted Eddie to befriend her in hopes that she 
would eventually transform him over to a vampire. I mean how cool would 
it be to have a celebrity Sim, who is in a band on the side, with 
fangs!? Eddie however did not like being around her much as it put him 
in a bad mood. No matter though, I knew I would eventually become one 
with her, and suck the life out of Bridgeport.
  After becoming acquainted with my neighbors I decided to take Eddie 
for a walk outside to see what this new town had to offer. I round a few
 Jacuzzis randomly places in alleys and Eddie took a dip without being 
directed. No matter though, because I was enthralled with the pool, and 
the new shapes and graphics of the water. A stunning improvement on EAs 
part, and something I knew I had to explore further once I decided to 
move Eddie into a ritzy home near other famous Sims.
  You will notice these homes on the hills but your Sim will not be able
 to visit them, as a dollar sign shows up instead of the option to go 
visit. I imagine you will need to either be very rich to obtain access 
into visiting these homes, or you will have to gain some star power. At 
any rate I liked the fact that I had to work towards reaching the goal 
of being able to visit these upper class dwellings.
  Game Play
 
  The next thing I wanted to do was check out the new club scenes. You 
can easily find clubs located around town by looking for glowing green 
lights outside of the building. Once inside you will find a few other 
Sims playing pool, darts, or other new billiard games.
  Eddie entered and found a male vampire entertaining a crowd while he 
strummed a giant guitar, bobbing his head wildly, and his glowing red 
eyes just gave the entire place a really neat vibe. When Eddie saw this 
commotion going on he suddenly got a lifetime wish to jam with another 
Sim. I directed him over to the drum set on a small stage in the club 
and got to playing.
  Apparently he did such a horrid job, that the talented musician 
vampire Sim packed his guitar and left. Eddie had cleared the entire 
room with his horrid music skills. A few hisses and booing followed 
while the bar room emptied out in a hurry.
  Once back home, I realized that Eddie would need money in order to pay
 his rent. Granted I could always cheat using the motherlode code, I 
decided to play this game the legit way, so I used what was left of 
Eddies funds to buy a PC and have him find a job. Naturally he was going
 to work in the film and acting department.
  No less than a few moments after taking on the job Eddie wished to 
gain star points. The higher the star count, the more famous Eddie would
 become.
  The following day he got his first star point for making friends with a famous Sim celebrity.
  All in all game play is really interesting, and a whole lot of fun. 
There are plenty of new things for your Sim to do, and the added 
addition of celebrity status, vampires, and becoming a famous band are 
much appreciated. New clothing and furniture is actually done up nicely 
for a change, and I have to say this has been the funnest expansion pack
 in the lot.
  Another thing you will notice is that Sims in general are more 
animated, they seem to have a new dialog when they talk which gives off 
more emotion than ever before. You will also notice that when Sims have 
certain behavioral traits they will act upon them a lot more than they 
used to.
  Graphics:
 
  Graphics in Late Night also seem to have been pushed up a bit. You 
will notice water seems much more realistic and enticing. Sims in 
general remain looking the same for the most part, but with the new 
sliders they look a lot more realistic, and less clay like than what 
they used to look like.
  Controls:
 
  Controls in Sims 3 Late Night all remain the same. They are easy, 
flawless, and glitch free. That is of course, if your PC can handle the 
games requirements.
  Overall:
 
  The Sims 3 Late Night is a wonderful expansion pack for the Sims 3. It
 brings all new elements of game play, really neat new situations, and 
the town is a lot less boring. Vampires, famous rock stars, famous 
actors, it's all there.
  What I would have loved to see though was real celebrities added to 
the game like in Sims 2. Guest stars like Drew Carrey and so on. 
Seriously EA, give us the Jersey Shore cast. Haha.
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