I have a pretty good feeling that Little Big Planet 2 will become
another Game of the Year. This title includes the same type of
addicting, over creative, wonderland that the first title packed; only
this time everything is more fine tuned, and the level of creativity
thrown into not only the game, but the gaming community as a whole is by
far, top of the notch.
Plot:
We return to Little Big Planet, once again with our oh-so-adorable
Sack Boy. I am sure if you are reading this, you already know and love
him. If not, just imagine a creepy little button eyed voodoo doll, only
this little sack can be customized, from hair to shoes.
The plot is simple, and not needed, but hey, it is there, and I guess
that is cool. Sack Boy returns as our hero to dispel the planet of
Negativitron. Your job is to travel through each level and planet
closing in on defeating the enemy.
The plot may seem boring, but you truly do not even recognize it due to the fun nature of each level.
Create a World:
Like the last game, you collect items along the way. These items can
then be used to create your own worlds for other community players to
take part in.
The tools for creating your worlds and levels are relatively the same,
with a bunch of new additions added in to the mix. Things were also
slightly simplified so you wouldn't have to memorize so much, as we did
in the original game, which eventually leads to gamers fatigue.
Multi Player:
Finally they aced the issue we all had with the original title. If you
had 2 controllers, it did not matter, you could only play alone, or
with others online. With this round, we can now play with others in the
room, and with those online. It depends on your preference.
The annoyance I found with this, and with the original was that
certain levels contained spots that had hidden items, and you could only
play these areas with 2 players or more. Its annoying when you are
forced to multi-play with others just to collect items, but it is there,
regardless of how annoying I find it.
Graphics:
The graphics you will find in LBP2 are gorgeous, and they seems to be
polished up a bit since the first release, and trust me, the first
release had me in awe.Colors are bright, fabrics have texture, there is
depth, shadowing, and everything is done marvelously.
Music and Sounds:
Stunning! Once again I was impressed with the music and sounds in this
game. The first one impressed me as well, and this second title managed
to wow me yet again, with nice cool beats and hits. One's you will
likely hum later on after playing.
Controls:
Everything in Little Big Planet 2 is set up for simplicity. The
controls are the same as they were in the first game, and there is no
real guessing or rocket science involved in the controls. Everything
runs smoothly, and flawlessly.
Issue:
I had one annoying issue occur while playing the story mode. The game
froze, and glitched up right as I was about to exit the level and get my
score. My sack boy literally froze and would not move. I could not even
get the controls to work to blow him up and start over. I had to turn
off the game, which naturally puts a damper on things, when you spend 10
minutes trying to get to the end of a level, only to have it lock up.
Very frustrating. So far though it has only occurred once, but if it
becomes a frequent issue, I will likely not play it as often.
Overall:
With that flaw behind, Little Big Planet 2 is a game you will want to
buy, not rent. The game goes into such depth, the reactivity levels are
off the chart, and the community worlds you can play, are simply
stunning, many even better than actual levels in the story mode.
This one gets a sweet 9 out of 10 stars from me. I cannot wait to see what these developers come up with next.
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