I always seem to confuse Rayman video games with Rabbids games. I do not
know if it is the quirkiness of the two games that mixes me up, or that
Rayman resembles a weird rabbit like creature; but the fact of the
matter is, the only reason I had GameFly ship me this one was because I
had mistaken it for an adventure game.
Mini party games have never been my thing, but seeing that I placed
the order, and there were not a huge line of new Wii U games on the
menu, I went ahead and waited for the game to arrive and I prayed it
offered a different outtake in comparison to Nintendo Land, another Wii U
party game.
Well, it certainly is not all that similar to Nintendo Land, even
though the introduction had me thinking it was. Rabbids Land has its
similarities to Nintendo Land, as there are no big storyline, or
adventures to be had. It is however a compilation of mini games for you
to work your way through in a board game like fashion.
If you think back to the Nintendo Wii, and if you were a fan of Mario
Party, this is basically what you will be given in Rabbids Land, only
with a much less in depth approach, and you do not get as many mini
games as you did in Mario Party games.
Does that make the game bad though?
Not at all, but the lack of changing boards, and the fact that the
same mini games will be brought up over and over again, you get a huge
sense of repetitiveness which quickly becomes drab and boring.
Game Play:
Rabbids Land plays in a board game / party game style. The more
friends you have playing with you in the room, the funner the game will
be. You have up to 4 players which take turns spinning a dice to move
randomly around the circular board while attempting to eat up the most
trophies in order to make the win.
Random quirky events can take place during your turn, some that will gain you trophies, some that will take them away.
You will compete in mini style party games to gain new trophies. The first to get either 10 or 20 trophies wins the game.
I however was playing solo, so I was up against 3 other computer
generated characters. Playing this way is nothing short of boring, and
you never get a real sense of what is going on when 2 CG characters are
battling one another for trophies. All you get is an end result card of
who won, and whom suddenly will have a jump of 3 new trophies.
It would have been nice to be able to wifi pair up with other game owners of this game to play with/against.
The worst thing however about playing solo, and with other players is
that the mini games only support up to 2 players. If you rewind back to
Mario Party games from long ago, those were able to support many more
players than just that in their selection of mini games.
Mini games that only support 1 on 1 battles create a lackluster
environment for the other 2 players waiting back on the board for their
turn to occur.
Are The Mini Games Any Good?
There are 14 total mini games, and sadly you will get through them in
about an hours worth of game play. There is a much smaller dose of fun
games that you wouldn't mind repeating or re-playing, and then there is a
larger dose of games that should not have even been added they are done
so poorly.
Controls:
The controls all work flawlessly on this game. The game pad touch
screen was responsive the entire time I played, and there were
absolutely no glitches or issues when it came to the controls.
Graphics:
Everything looks clean, crisp, bubbly and fun in the game. The
graphics of course could have been better considering the Wii U's
capabilities, but I truly have no complaints. It is not the sort of game
where graphics are not a big deal, or a deal breaker.
Overall:
There is however one major deal breaker when it comes to Rabbids Land,
and that is the fact that it is selling for the same price as big
ticket games like Assassins Creed 3. That's right, Rabbids Land is
touching that $59.99 bracket, and for what it delivers, I couldn't
recommend buying it for that price. It is more suited in a $20.00
category.
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